Archives Jan. 6, 2013

The story of the bone and the bukkit

January 1st of this year marked a very special day for me. It's hard for me to believe it, but my dear little Bukkit turned two years old. As cheesy as it sounds, I still remember writing that very first commit as if it were yesterday.

I figured now was a fantastic time to give you a history of the project, its impact on my life, and how everything came about to turn into the huge megaproject that it is today. Some of this may be new information to some people, and some of it may be a little out of order, but I'll try to do my best to make this a worthy read. Whilst the Bukkit project was the best thing that has ever happened to me, it didn't come without some big mistakes and sore spots. I may tell you about those, but they're not easy to write about and may involve a handful of politics.

Before we jump straight into Bukkit, let me take you back to late 2010 and introduce you to another server modding platform formally known as "hMod". Minecraft at this point was in Alpha 1.2 and modding wasn't as much of a thing as it is now. hMod was created by a guy known as hey0, and was an attempt to make a more customisable version of the server without having to learn how to code yourself. That may not sound like a modding platform... and that's because it wasn't created to be one; it just kinda ended up that way. It came with a few handy utilities for server owners such as some commands to control the server with (/ban, /give), a whitelist (this was huge!), and a message of the day. These ...

Continue reading

Previous day

Sept. 28, 2012

Next day

May 15, 2013

Archives