Category archives: Bukkit

I have a bukkit on my head, and sometimes I wear it for blog posts!

Bukkit video tut: Episode 2!

Second episode is up, now with 500% extra sound.

Clicky! (Source here)

In this episode, we'll give a command to toggle the red carpet + a permission for who can use it. Hopefully it should be simple to follow!

In other news, today is the day I receive dozens of spam emails from long forgotten websites wishing me a happy birthday. Suddenly I just realized I am now 20 and can no longer claim to be a teenager and blame things on that. Oh well, here's to another year!

Look mum, I'm on tv!

I decided to give the plugin video tutorials a try, and now I regret it after seeing the terrible quality it produced. But I've already published the first ep, so I'll make a few more and see if I get any better.

The first episode of my tutorials is up, you can find it over here. For the generator used, you can find that over there and for the end result of the tutorial (the sourcecode+jar) you can head on over yonder.

The quality sucks, I suck and the tutorial sucks. But I'll try better next time, I promise!

Bukkit Pluginator

Bukkit has recently hit its milestole 1,000th build on the 17th. The commit that brought it up to this lovely number was my new Permission system! This marks a pretty big week for Bukkit.

I've decided to look into making a small video tutorial series on how to make simple Bukkit plugins that actually do stuff, and see if I can clear up some mysteries surrounding some methods whilst I'm at it. I might not actually pull this off and will give up next week, but I'll certainly give it my best shot.

To aid in making plugins, I've created a small tool which I'm dubbing The Pluginator. Simply enter a few details about your soon-to-be plugin, and it'll create the basic structure for your plugin (it compiles and everything!). No more worrying about the messy stuff, and you can now jump straight into the code within seconds.

I'll be expanding on my toolset soon by adding something to edit Permissions and Commands, but I'll come ...

A Bukkit full of fixes

So Minecraft beta 1.6 came out today. Four times, in fact. What a fun day this has been!

After staying up all night to prepare for the patch (which was scheduled to come early morning) and make sure this update goes as smooth as possible, it hits about 10am my time and instantly the whole team are ready to go and working together over Skype to get this done as quickly as humanly possible. It took us 2 (!) hours later, in which time Mojang released 2 more (minor) updates, but we finally had a 1.6 compatible build ready to go. Everything went better than we could have imagined!

And then we went to test it. Oh joy. None of our test servers were strong enough to let us all join the same server. And trust me, these aren't cheap VPS' with 500mb of ram. What the hell could be making it go so slow?! We spent about an hour trying to figure out where the bottleneck is, with a few small theories ...

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